Your recently viewed items and featured recommendations, Reviewed in the United States on January 16, 2023. Contact / House of Danger is separated into five chapters. Come discuss games like Codenames, Wingspan, Terra Mystica, and all your other favorite games! Powered by WordPress. What will YOU choose? Silly, over-the-top story. I would have had a lot more freedom to explore options in the book version. Reviewed in the United States on January 9, 2023, Co-op choose your own adventure, you all decide as a group what to do. By definition this means that it will fail to grab the coop target group. Explore the mansion and unravel its secrets. Missing clue card 72. I have just reviewed and been pretty underwhelmed by Ticket to Ride: New York which, if I had played after House of Danger, I may have been more favourable with. Not much of a game Discover a thrilling adventure investigating criminal activity and a dark history in your town. I'm missing cards 51 & 52 myself, and when I originally got it earlier this year and searched for it, so many other people were missing cards here and there. That's why setting the gruesome deaths by every possible means aside, House of Danger might be a good choice for younger audiences. There were clue cards, that had I gotten in previous chapters would have gave me a different ending. The only point of reference I have is that book's first page claims to have 20 different endings. Players start with the first sealed pack of story and clue cards for Chapter One and read the cards in order until instructed otherwise. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. Now, let's move on with it. You will be reading the entries, you will decide what you wish to do, collectively or alone, if you play solo, and you will keep on reading and drawing cards, while also rolling a die every now and then for good measure. What is written will inevitably happen. Discover a thrilling adventure investigating criminal activity and a dark history in your town. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. ENTER THE HOUSE OF DANGER: Discover a thrilling adventure investigating criminal activity and a dark history in your town. The Good 3 Due to the very nature of the game, there is zero strategy involved: For instance, you might have to make a choice on, say, walking through a door on the left or a door on the right. Death is abundant. Could someone . Tests can be boosted by items in the character's inventory. With your psychic senses and skills as a detective, you're confident you can solve it. Yet, they come out as cheap, and especially when one holds them next to the ultra-thin, extremely flimsy cards that are sure to fill your hands with paper residue the first few times you peruse them. In addition to the 8-page small format Rulebook that can also be downloaded from the publisher's website free of charge, the game contains the following: 160 Story cards, 129 Clue cards, one Game Board, one die, one Psychic mover, and one Danger mover. In order to close a chapter, a character must first find out what it is he needs to do. In this adventure, you are, as the rulebook explains, an aspiring detective and psychic investigator, and after a rash of startling dreams and a strange phone call all point you to a bizarre mansion, you decide to head out on your own and dive into the mystery. Choose Your Own Adventure: House of Danger Rules, Do Not Sell or Share My Personal Information. For example, choose to walk to the gardens and read card 10 or choose to walk to the garage and read card 6. Top subscription boxes right to your door, 1996-2023, Amazon.com, Inc. or its affiliates. Dreadful components. Most of these clues stay with you from chapter to chapter, unless used and discarded, or ruined with a failed roll (more on that in a moment). Is the story fun? I'm missing clue card numbers 72, 76, 84 and 87. I presume that the publisher was aiming for nostalgia with the white on black standard plastic die and the two pawns (sorry, 'movers') that look straight out of the 1980s. The #1 Reddit source for news, information, and discussion about modern board games and board game culture. . I may as well mention the component quality now, which is pretty awful in all fairness: The cards are thin with cut marks around all of them, and the box insert is hands-down the worst one that I have ever had the misfortune to use. Its a misshapen cardboard mess that allows the cards to slip through the gaps between the joins, making it almost impossible to get them back out. Haunted by the mystery of the Marsden mansion's missing owner, you decide to take the case. Starting with a bottle of water and your trusty pocketknife you'll discover clues and new items to aid your investigation and overcome obstacles. What you get: Your USD 24,99 or equivalent will buy you Choose Your Own Adventure: House of Danger, the first product in the Choose Your Own Adventure game line, the cooperative narrative adventure for 1 players or more that can be concluded within two to three hours. This is not a 100% spoiler-free review. The two tracks do add a slight bit of game into the experience but nowhere near enough to get any sense of achievement once youre finished. At least the game is honest about it: go back to the previous card and keep playing. If you continue to be blocked, please send an email to secruxurity@sizetedistrict.cVmwom with: https://gofatherhood.com/2019/11/choose-your-own-adventure-game-house-of-danger/, Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/103.0.5060.114 Safari/537.36 Edg/103.0.1264.49, A summary of what you were doing and why you need access to this site. Choose Your Own Adventure: War with the Evil Power Master. Gather your friends for a perilous and laughter-filled adventure through the House of Danger itself. Contents:1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, 2023 Chooseco LLC | Ecommerce Software by Shopify, Choose Your Own Adventure: House of Danger (The Board Game). Dreadful components. Size: 5.5 x 8.5 x 2.5 (WxLxD) Includes: 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Pawn, 1 Cube, 1 Storage Bag, and Instructions. It might make a good drinking game with so many gruesome deaths within. Explore the mansion and unravel its secrets. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take . Quite fun, Reviewed in the United States on December 9, 2022, This game doesn't play as smoothly as the other choose your own adventure game. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Sleeving would have been a solution, if the cards weren't ridiculously sized at 110 x 70 (a rather expensive size to find sleeves for) and 57 x 70 mm (!). 1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, War With the Evil Power Master T-shirt (unisex), Choose Your Own Adventure: War With The Evil Power Master (The Board Game). Starting with a bottle of water and your trusty pocketknifeyou'll discover clues and new items to aid your investigation and overcome obstacles. Clues and items found along the way can be used to boost your chances of winning the challenge. We had a blast going through this game! Venturing into a mysterious mansion can be a dangerous endeavor, requiring a little help. The more you play, the more secrets you'll discover! Discover a thrilling adventure investigating criminal activity and a dark history in your town. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. There are five types of challenges, Climbing, Fighting, Dexterity, Perception, and Strength, and it doesnt matter the nature of the challenge, for each youll roll and try to match or beat the number on your danger meter. As the story progresses, you'll make choices that drive the story forward, unlock side activities, or meet an untimely demise. If your browser is out of date, try updating it. To play multiplayer, you just take turns making key decisions. It is a mindless romp which can only be described by the card that starts chapter five: 'You've crossed the deadly estate surrounding the Marsden house, come face-to-face with spirits from beyond the grave, and found yourself at the mercy of strange scientific experiments. The game cards arent always consistent when you move around in the game. Each choice directs players to another numbered story card, which leads to challenges, clues, or other story cards, and the game moves on in that fashion. To begin, players read the intro story on the first few story cards of Chapter One and then will be given a choice. If you have good memories of CYOA books, you'll like this game. After the first ten minutes, I NEVER took an optional risk because the odds and penalties were so bad. If you have no nostalgia for the series and you want to play a game solo or in a group, then stay clear as I have used the term game very loosely throughout this review. Number of Players: 1-8. Disabling it will result in some disabled or missing features. Often ties I would finish a chapter and a whole stack of story cards and clue cards would be left and I kept wondering how could we get more clues. Think carefully as you choose which paths to investigate. Contents: 1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, About / Cross paths with ghostly figures, navigate a secret lab, and conquer challenges. Players have multiple paths to choose from as they progress through the story. I had my chance and I achieved what I achieved. Cross paths with ghostly figures, navigate a secret lab, and conquer challenges. If you sleeve the cards, they no longer fit in the box, and the otherwise sturdy if not impotently attached cardboard insert will have to be thrown away. Antonios S has written 1458 reviews, with average style of 4.04 and average substance of 3.90 The reviewer's previous review was of Madame.The reviewer's next review is of Warhammer Fantasy Roleplay Starter Set. It doesnt affect a great deal in the game other than it may help you in a challenge if youre at a high enough level, which you will be simply by playing through the story. Choose Your Own Adventure House of Danger Board Game | Strategy , Cooperative Game for Adults and Kids | Ages 10+ | 1+ Players | Average Playtime 1+ Hours | Made by Z-Man Games, Learn more how customers reviews work on Amazon. Blurb from the publisher: 'Enter the House of Danger! With your psychic senses and skills as a detective, you're confident you can solve it. 2023 Kohls, Inc. KOHLS and Kohls brand names are trademarks owned by KIN, Inc. All rights reserved. There is no way of customizing your character in any way. The latter represents the level of the character's extrasensory powers. Game Components Choose Your Own Adventure: House of Danger Game Components Review of Choose Your Own Adventure: House of Danger, Choose Your Own Adventure: House of Danger. There are plenty of better alternatives that Will and I have reviewed on the Gaming Respawn site, so check some of them out. Pointless mechanics. I haven't had any luck. The danger metre comes into effect when you roll a D6 for challenges and is ranged from 3-5. To set up, place the board in the center of the table. Through these story cards, some decorated with simple, evocative illustrations, your adventure unfolds. Death affects your Psychic Scale, but not much else will happen since you can continue from the previous card just before your death. Despite your successes as a young detective, the house and its missing owner have haunted you more than any other case. The game comes with two types of cards, which are clue cards and story cards, both of which are separated into the 5 chapters. Copyright TechRaptor LLC 2013-2023 Manage Cookies / Privacy Policy, The board game adaptation of classic Choose Your Own Adventure Books is a wild and extremely entertaining romp. What will YOU choose? Damn, was that a stupid waste of time wait till I tell everybody about it! Along with making fun decisions and branching out the narrative, players will come across clues as they adventure. Having never read any of the books, I can state from the very beginning that I have no nostalgic ties to this series whatsoever, and I offer my unbiased opinion, so lets see what its all about. It felt like cheating. I went to draw Clue 22 and noticed it was missing! The case has five distinct chapters. What will YOU choose? IP Policy / You play it, you finish it, and you hand it to somebody else, hopefully with all the cards still in the box. Android, Google Play and the Google Play logo are trademarks of Google Inc. App Store is a service mark of Apple Inc. 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